diff --git a/CREDITS.md b/CREDITS.md new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/CREDITS.md @@ -0,0 +1 @@ + diff --git a/README.md b/README.md index 66669f1..aa9768a 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,3 @@ -# vcgj-2025 +# VCGJ 2025 +`Theme: Hold It!` diff --git a/blender/.placeholder b/blender/.placeholder new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/blender/.placeholder @@ -0,0 +1 @@ + diff --git a/godot/.editorconfig b/godot/.editorconfig new file mode 100644 index 0000000..f28239b --- /dev/null +++ b/godot/.editorconfig @@ -0,0 +1,4 @@ +root = true + +[*] +charset = utf-8 diff --git a/godot/.gitattributes b/godot/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/godot/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/godot/.gitignore b/godot/.gitignore new file mode 100644 index 0000000..0af181c --- /dev/null +++ b/godot/.gitignore @@ -0,0 +1,3 @@ +# Godot 4+ specific ignores +.godot/ +/android/ diff --git a/godot/assets/.placeholder b/godot/assets/.placeholder new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/godot/assets/.placeholder @@ -0,0 +1 @@ + diff --git a/godot/icon.svg b/godot/icon.svg new file mode 100644 index 0000000..9d8b7fa --- /dev/null +++ b/godot/icon.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/godot/icon.svg.import b/godot/icon.svg.import new file mode 100644 index 0000000..8c04a6c --- /dev/null +++ b/godot/icon.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c1pb0yn1ehxho" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/godot/main_scenes/menu.tscn b/godot/main_scenes/menu.tscn new file mode 100644 index 0000000..b3a5012 --- /dev/null +++ b/godot/main_scenes/menu.tscn @@ -0,0 +1,3 @@ +[gd_scene format=3 uid="uid://v7vh1typhj0k"] + +[node name="Menu" type="Node3D"] diff --git a/godot/project.godot b/godot/project.godot new file mode 100644 index 0000000..0e788fb --- /dev/null +++ b/godot/project.godot @@ -0,0 +1,16 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="Hold It" +run/main_scene="uid://v7vh1typhj0k" +config/features=PackedStringArray("4.4", "Forward Plus") +config/icon="res://icon.svg" diff --git a/godot/scripts/menu.gd b/godot/scripts/menu.gd new file mode 100644 index 0000000..61510e1 --- /dev/null +++ b/godot/scripts/menu.gd @@ -0,0 +1 @@ +extends Node diff --git a/godot/scripts/menu.gd.uid b/godot/scripts/menu.gd.uid new file mode 100644 index 0000000..68171b4 --- /dev/null +++ b/godot/scripts/menu.gd.uid @@ -0,0 +1 @@ +uid://xilsm8v1rt1t diff --git a/godot/sub_scenes/.placeholder b/godot/sub_scenes/.placeholder new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/godot/sub_scenes/.placeholder @@ -0,0 +1 @@ +