started modeling
@ -1 +1,6 @@
|
|||||||
|
**ALL ARE CC0**
|
||||||
|
|
||||||
|
# Materials
|
||||||
|
|
||||||
|
https://ambientcg.com/view?id=Concrete042A
|
||||||
|
|
||||||
|
After Width: | Height: | Size: 495 KiB |
BIN
blender/room/Concrete042A_1K-JPG/Concrete042A_1K-JPG_Color.jpg
Normal file
After Width: | Height: | Size: 867 KiB |
After Width: | Height: | Size: 379 KiB |
After Width: | Height: | Size: 5.1 KiB |
After Width: | Height: | Size: 1.5 MiB |
After Width: | Height: | Size: 678 KiB |
BIN
blender/room/room.blend
Normal file
BIN
blender/room/room.blend1
Normal file
BIN
blender/room/room.glb
Normal file
BIN
blender/rule_enforcement_device/rule_enforcement.blend
Normal file
BIN
blender/rule_enforcement_device/rule_enforcement.blend1
Normal file
BIN
blender/rule_enforcement_device/rule_enforcement.glb
Normal file
BIN
godot/assets/models/room/room.glb
Normal file
37
godot/assets/models/room/room.glb.import
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="scene"
|
||||||
|
importer_version=1
|
||||||
|
type="PackedScene"
|
||||||
|
uid="uid://bovc5oog85hic"
|
||||||
|
path="res://.godot/imported/room.glb-efd52646677cedf8a0db81f5607945e0.scn"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/models/room/room.glb"
|
||||||
|
dest_files=["res://.godot/imported/room.glb-efd52646677cedf8a0db81f5607945e0.scn"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
nodes/root_type=""
|
||||||
|
nodes/root_name=""
|
||||||
|
nodes/apply_root_scale=true
|
||||||
|
nodes/root_scale=1.0
|
||||||
|
nodes/import_as_skeleton_bones=false
|
||||||
|
nodes/use_node_type_suffixes=true
|
||||||
|
meshes/ensure_tangents=true
|
||||||
|
meshes/generate_lods=true
|
||||||
|
meshes/create_shadow_meshes=true
|
||||||
|
meshes/light_baking=1
|
||||||
|
meshes/lightmap_texel_size=0.2
|
||||||
|
meshes/force_disable_compression=false
|
||||||
|
skins/use_named_skins=true
|
||||||
|
animation/import=true
|
||||||
|
animation/fps=30
|
||||||
|
animation/trimming=false
|
||||||
|
animation/remove_immutable_tracks=true
|
||||||
|
animation/import_rest_as_RESET=false
|
||||||
|
import_script/path=""
|
||||||
|
_subresources={}
|
||||||
|
gltf/naming_version=1
|
||||||
|
gltf/embedded_image_handling=1
|
BIN
godot/assets/models/room/room_Concrete042A_1K-JPG_Color.jpg
Normal file
After Width: | Height: | Size: 867 KiB |
@ -0,0 +1,38 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://djsdra8x8kojp"
|
||||||
|
path.s3tc="res://.godot/imported/room_Concrete042A_1K-JPG_Color.jpg-c115e62c9dec36e088d0946f7c80f498.s3tc.ctex"
|
||||||
|
metadata={
|
||||||
|
"imported_formats": ["s3tc_bptc"],
|
||||||
|
"vram_texture": true
|
||||||
|
}
|
||||||
|
generator_parameters={
|
||||||
|
"md5": "351dfb0d4af1806a9201570ab4a1441f"
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/models/room/room_Concrete042A_1K-JPG_Color.jpg"
|
||||||
|
dest_files=["res://.godot/imported/room_Concrete042A_1K-JPG_Color.jpg-c115e62c9dec36e088d0946f7c80f498.s3tc.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=2
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=true
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=0
|
After Width: | Height: | Size: 1.1 MiB |
@ -0,0 +1,38 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://bmkh2q5ljnsjw"
|
||||||
|
path.s3tc="res://.godot/imported/room_Concrete042A_1K-JPG_Metalness-Concrete042A_1K-JPG_Roughness.png-996cf44da3ed00d1ce0958a5a41f2049.s3tc.ctex"
|
||||||
|
metadata={
|
||||||
|
"imported_formats": ["s3tc_bptc"],
|
||||||
|
"vram_texture": true
|
||||||
|
}
|
||||||
|
generator_parameters={
|
||||||
|
"md5": "8ba5353d044b90e169a72c95efcbf858"
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/models/room/room_Concrete042A_1K-JPG_Metalness-Concrete042A_1K-JPG_Roughness.png"
|
||||||
|
dest_files=["res://.godot/imported/room_Concrete042A_1K-JPG_Metalness-Concrete042A_1K-JPG_Roughness.png-996cf44da3ed00d1ce0958a5a41f2049.s3tc.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=2
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=true
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=0
|
BIN
godot/assets/models/room/room_Concrete042A_1K-JPG_NormalGL.jpg
Normal file
After Width: | Height: | Size: 1.5 MiB |
@ -0,0 +1,38 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://d1hvbrxsm882x"
|
||||||
|
path.s3tc="res://.godot/imported/room_Concrete042A_1K-JPG_NormalGL.jpg-9be016f0d7bd89456e860ee3e551c3fe.s3tc.ctex"
|
||||||
|
metadata={
|
||||||
|
"imported_formats": ["s3tc_bptc"],
|
||||||
|
"vram_texture": true
|
||||||
|
}
|
||||||
|
generator_parameters={
|
||||||
|
"md5": "bf5941b23afdfa648ff40bbafa16e754"
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/models/room/room_Concrete042A_1K-JPG_NormalGL.jpg"
|
||||||
|
dest_files=["res://.godot/imported/room_Concrete042A_1K-JPG_NormalGL.jpg-9be016f0d7bd89456e860ee3e551c3fe.s3tc.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=2
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=1
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=true
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=1
|
||||||
|
roughness/src_normal="res://assets/models/room/room_Concrete042A_1K-JPG_NormalGL.jpg"
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=0
|
BIN
godot/assets/models/rule_enforcement_device/rule_enforcement.glb
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="scene"
|
||||||
|
importer_version=1
|
||||||
|
type="PackedScene"
|
||||||
|
uid="uid://df6ukbu84pa8x"
|
||||||
|
path="res://.godot/imported/rule_enforcement.glb-9a4b8c5277b7d405faf374940a288bf7.scn"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/models/rule_enforcement_device/rule_enforcement.glb"
|
||||||
|
dest_files=["res://.godot/imported/rule_enforcement.glb-9a4b8c5277b7d405faf374940a288bf7.scn"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
nodes/root_type=""
|
||||||
|
nodes/root_name=""
|
||||||
|
nodes/apply_root_scale=true
|
||||||
|
nodes/root_scale=1.0
|
||||||
|
nodes/import_as_skeleton_bones=false
|
||||||
|
nodes/use_node_type_suffixes=true
|
||||||
|
meshes/ensure_tangents=true
|
||||||
|
meshes/generate_lods=false
|
||||||
|
meshes/create_shadow_meshes=true
|
||||||
|
meshes/light_baking=1
|
||||||
|
meshes/lightmap_texel_size=0.2
|
||||||
|
meshes/force_disable_compression=false
|
||||||
|
skins/use_named_skins=true
|
||||||
|
animation/import=true
|
||||||
|
animation/fps=30
|
||||||
|
animation/trimming=false
|
||||||
|
animation/remove_immutable_tracks=true
|
||||||
|
animation/import_rest_as_RESET=false
|
||||||
|
import_script/path=""
|
||||||
|
_subresources={}
|
||||||
|
gltf/naming_version=1
|
||||||
|
gltf/embedded_image_handling=1
|
37
godot/main_scenes/game.tscn
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
[gd_scene load_steps=4 format=3 uid="uid://bqokbcqplgrgp"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bovc5oog85hic" path="res://assets/models/room/room.glb" id="1_wwb56"]
|
||||||
|
[ext_resource type="Script" uid="uid://doxajvf15fv27" path="res://scripts/camera.gd" id="2_joe7c"]
|
||||||
|
|
||||||
|
[sub_resource type="Environment" id="Environment_wwb56"]
|
||||||
|
background_mode = 1
|
||||||
|
|
||||||
|
[node name="Game" type="Node3D"]
|
||||||
|
|
||||||
|
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||||
|
environment = SubResource("Environment_wwb56")
|
||||||
|
|
||||||
|
[node name="room" parent="." instance=ExtResource("1_wwb56")]
|
||||||
|
transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0, 0)
|
||||||
|
|
||||||
|
[node name="lighting" type="Node3D" parent="room"]
|
||||||
|
transform = Transform3D(1.25, 0, 0, 0, 1.25, 0, 0, 0, 1.25, 0, 0, 0)
|
||||||
|
|
||||||
|
[node name="SpotLight3D" type="SpotLight3D" parent="room/lighting"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 6.88514, 0)
|
||||||
|
light_energy = 8.596
|
||||||
|
light_specular = 0.0
|
||||||
|
shadow_enabled = true
|
||||||
|
shadow_blur = 4.737
|
||||||
|
spot_range = 29.034
|
||||||
|
spot_angle = 43.22
|
||||||
|
|
||||||
|
[node name="OmniLight3D" type="OmniLight3D" parent="room/lighting"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.97658, 0)
|
||||||
|
light_energy = 2.385
|
||||||
|
omni_range = 11.934
|
||||||
|
|
||||||
|
[node name="Camera3D" type="Camera3D" parent="."]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 0.866025, 0.5, 0, -0.5, 0.866025, 0, 4.06928, 0)
|
||||||
|
fov = 60.0
|
||||||
|
script = ExtResource("2_joe7c")
|
@ -10,7 +10,11 @@ config_version=5
|
|||||||
|
|
||||||
[application]
|
[application]
|
||||||
|
|
||||||
config/name="Hold It"
|
config/name="Extremely Intense Math"
|
||||||
run/main_scene="uid://v7vh1typhj0k"
|
run/main_scene="uid://v7vh1typhj0k"
|
||||||
config/features=PackedStringArray("4.4", "Forward Plus")
|
config/features=PackedStringArray("4.4", "Forward Plus")
|
||||||
config/icon="res://icon.svg"
|
config/icon="res://icon.svg"
|
||||||
|
|
||||||
|
[autoload]
|
||||||
|
|
||||||
|
GLOBALVARS="*res://scripts/globalvars.gd"
|
||||||
|
11
godot/scripts/camera.gd
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
extends Camera3D
|
||||||
|
|
||||||
|
var target_angle:int
|
||||||
|
var current_angle:int
|
||||||
|
|
||||||
|
func _physics_process(_delta: float) -> void:
|
||||||
|
target_angle = GLOBALVARS.selected_player * 90
|
||||||
|
if current_angle != target_angle:
|
||||||
|
current_angle += 0.001*(target_angle-current_angle)
|
||||||
|
|
||||||
|
global_rotation_degrees.y = current_angle
|
1
godot/scripts/camera.gd.uid
Normal file
@ -0,0 +1 @@
|
|||||||
|
uid://doxajvf15fv27
|
3
godot/scripts/globalvars.gd
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
extends Node
|
||||||
|
|
||||||
|
var selected_player:int = 0
|
1
godot/scripts/globalvars.gd.uid
Normal file
@ -0,0 +1 @@
|
|||||||
|
uid://xpqvd1g7y1xp
|