first
This commit is contained in:
parent
b766658d01
commit
7463c83cae
5
facp/.gitignore
vendored
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5
facp/.gitignore
vendored
Normal file
@ -0,0 +1,5 @@
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.pio
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||||
.vscode/.browse.c_cpp.db*
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||||
.vscode/c_cpp_properties.json
|
||||
.vscode/launch.json
|
||||
.vscode/ipch
|
7
facp/.vscode/extensions.json
vendored
Normal file
7
facp/.vscode/extensions.json
vendored
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@ -0,0 +1,7 @@
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||||
{
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||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
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||||
// for the documentation about the extensions.json format
|
||||
"recommendations": [
|
||||
"platformio.platformio-ide"
|
||||
]
|
||||
}
|
39
facp/include/README
Normal file
39
facp/include/README
Normal file
@ -0,0 +1,39 @@
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||||
|
||||
This directory is intended for project header files.
|
||||
|
||||
A header file is a file containing C declarations and macro definitions
|
||||
to be shared between several project source files. You request the use of a
|
||||
header file in your project source file (C, C++, etc) located in `src` folder
|
||||
by including it, with the C preprocessing directive `#include'.
|
||||
|
||||
```src/main.c
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||||
|
||||
#include "header.h"
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||||
|
||||
int main (void)
|
||||
{
|
||||
...
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||||
}
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||||
```
|
||||
|
||||
Including a header file produces the same results as copying the header file
|
||||
into each source file that needs it. Such copying would be time-consuming
|
||||
and error-prone. With a header file, the related declarations appear
|
||||
in only one place. If they need to be changed, they can be changed in one
|
||||
place, and programs that include the header file will automatically use the
|
||||
new version when next recompiled. The header file eliminates the labor of
|
||||
finding and changing all the copies as well as the risk that a failure to
|
||||
find one copy will result in inconsistencies within a program.
|
||||
|
||||
In C, the usual convention is to give header files names that end with `.h'.
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||||
It is most portable to use only letters, digits, dashes, and underscores in
|
||||
header file names, and at most one dot.
|
||||
|
||||
Read more about using header files in official GCC documentation:
|
||||
|
||||
* Include Syntax
|
||||
* Include Operation
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||||
* Once-Only Headers
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* Computed Includes
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||||
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
facp/lib/README
Normal file
46
facp/lib/README
Normal file
@ -0,0 +1,46 @@
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||||
|
||||
This directory is intended for project specific (private) libraries.
|
||||
PlatformIO will compile them to static libraries and link into executable file.
|
||||
|
||||
The source code of each library should be placed in a an own separate directory
|
||||
("lib/your_library_name/[here are source files]").
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||||
|
||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
||||
|
||||
|--lib
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||||
| |
|
||||
| |--Bar
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||||
| | |--docs
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||||
| | |--examples
|
||||
| | |--src
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||||
| | |- Bar.c
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||||
| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
|
||||
| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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|
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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|
||||
int main (void)
|
||||
{
|
||||
...
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||||
}
|
||||
|
||||
```
|
||||
|
||||
PlatformIO Library Dependency Finder will find automatically dependent
|
||||
libraries scanning project source files.
|
||||
|
||||
More information about PlatformIO Library Dependency Finder
|
||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
17
facp/platformio.ini
Normal file
17
facp/platformio.ini
Normal file
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||||
; PlatformIO Project Configuration File
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||||
;
|
||||
; Build options: build flags, source filter
|
||||
; Upload options: custom upload port, speed and extra flags
|
||||
; Library options: dependencies, extra library storages
|
||||
; Advanced options: extra scripting
|
||||
;
|
||||
; Please visit documentation for the other options and examples
|
||||
; https://docs.platformio.org/page/projectconf.html
|
||||
|
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[env:esp32doit-devkit-v1]
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platform = espressif32
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board = esp32doit-devkit-v1
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framework = arduino
|
||||
monitor_speed = 115200
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lib_deps =
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marcoschwartz/LiquidCrystal_I2C@^1.1.4
|
7
facp/src/eeprom.txt
Normal file
7
facp/src/eeprom.txt
Normal file
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Address allocation:
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||||
1-6 | "Lexzach" - verify that eeprom is the FACP config eeprom
|
||||
7 | 0-3 - coding selection
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8 | 0-1 - is a key required
|
||||
9 | 0-1 - is there verification
|
||||
10 | 1-255 - how long to do verification (value * 0.1 = actual verification time in seconds)
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||||
11-71 | 65-90, 97-122, 45-57, 32 - System name
|
BIN
facp/src/eol.png
Normal file
BIN
facp/src/eol.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 21 KiB |
352
facp/src/main.cpp
Normal file
352
facp/src/main.cpp
Normal file
@ -0,0 +1,352 @@
|
||||
#include <Arduino.h>
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||||
#include <EEPROM.h>
|
||||
#include <LiquidCrystal_I2C.h>
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|
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//RUNTIME VARIABLES
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bool fullAlarm = false; //bool to control if this is a full alarm that requres a panel reset to clear
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bool keyInserted = false; //if the control panel has a key inserted
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bool horn = false; //bool to control if the horns are active
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bool strobe = false; //bool to control if the strobes are active
|
||||
bool trouble = false; //bool to control if the panel is in trouble
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bool troubleAck = false; //bool to control if the trouble is acknowledged
|
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int verification = 0; //number to keep track of ms for verification
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int drill = 0; //number to keep track of ms for drill
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int codeWheelTimer = 0; //code wheel timing variable
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int troubleLedTimer = 0; //number to keep track of ms for trouble light
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int alarmLedTimer = 0; //alarm led timer
|
||||
int troubleType = 0; //trouble type 0 - general, 1 - eol resistor
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int lcdUpdateTimer = 0; //update delay
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||||
int currentScreen = 0; //update display if previous screen is not the same
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|
||||
//CONFIG VARIABLES
|
||||
bool keyRequired = true; //determine if key switch is required to operate buttons
|
||||
bool isVerification = true; //is verification turned on
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||||
int codeWheel = 0; //which alarm pattern to use, code-3 default
|
||||
int verificationTime = 2500;
|
||||
|
||||
LiquidCrystal_I2C lcd(0x27,16,2);
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|
||||
void setup() {
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Serial.begin(115200); //begin serial
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Serial.println("Lexzach's Low-Cost FACP v1");
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Serial.println("Booting...");
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|
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pinMode(13, OUTPUT); //horn
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pinMode(12, OUTPUT); //strobe
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pinMode(14, OUTPUT); //smoke relay
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||||
pinMode(27, OUTPUT); //ready LED
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pinMode(26, OUTPUT); //silence LED
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||||
pinMode(25, OUTPUT); //alarm LED
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||||
pinMode(33, INPUT); //key switch
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||||
pinMode(32, INPUT); //reset switch
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pinMode(35, INPUT); //silence switch
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pinMode(34, INPUT); //drill switch
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pinMode(15, INPUT); //pull station
|
||||
pinMode(4, OUTPUT); //buzzer
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||||
|
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pinMode(22, OUTPUT); //scl
|
||||
pinMode(21, OUTPUT); //sda
|
||||
|
||||
Serial.println("Initializing LCD...");
|
||||
lcd.init(); //initialize LCD
|
||||
lcd.clear();
|
||||
lcd.backlight();
|
||||
lcd.setCursor(3,0);
|
||||
lcd.print("Booting...");
|
||||
|
||||
Serial.println("Configured all pins");
|
||||
|
||||
|
||||
|
||||
|
||||
EEPROM.begin(1025); //allocate memory address 0-1024 for EEPROM
|
||||
Serial.println("Configured EEPROM for addresses 0-1024");
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||||
|
||||
EEPROM.write(0,255); //TESTING PURPOSES
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||||
EEPROM.commit(); //TESTING PURPOSES
|
||||
|
||||
Serial.println("Verifying EEPROM configuration integrity...");
|
||||
|
||||
if (EEPROM.read(0) != 76 or EEPROM.read(6) != 104 or EEPROM.read(7) > 3 or EEPROM.read(8) > 1){ //EEPROM verification, check essential-to-run components, listing all conditions that cannot exist in a correct EEPROM
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||||
Serial.println("EEPROM verification failed. Re-writing EEPROM");
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||||
for (int i=0; i<=1024; i++){ //write all 255's from 0-1024 address
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||||
EEPROM.write(i,255);
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||||
}
|
||||
|
||||
EEPROM.write(0,76);EEPROM.write(1,101);EEPROM.write(2,120);EEPROM.write(3,122);EEPROM.write(4,97);EEPROM.write(5,99);EEPROM.write(6,104); //write Lexzach to addresses 0-6
|
||||
EEPROM.write(7,0); //code-3 default
|
||||
EEPROM.write(8,0); //key not required by default
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||||
EEPROM.write(9,1); //verification is turned on by default
|
||||
EEPROM.write(10,25); //default verification time of 2.5 seconds
|
||||
|
||||
EEPROM.commit();
|
||||
} else {
|
||||
Serial.println("EEPROM verification finished");
|
||||
}
|
||||
|
||||
Serial.println("Current EEPROM:");
|
||||
for (int i=0; i<=1024; i++){
|
||||
Serial.print(EEPROM.read(i));
|
||||
Serial.print(" ");
|
||||
}
|
||||
Serial.println();
|
||||
|
||||
//CONFIG LOADING ROUTINE
|
||||
Serial.println("Loading config from EEPROM...");
|
||||
codeWheel = EEPROM.read(7); //codeWheel setting address
|
||||
if (EEPROM.read(8) == 1){
|
||||
keyRequired = true;
|
||||
} else {
|
||||
keyRequired = false;
|
||||
}
|
||||
if (EEPROM.read(9) == 1){
|
||||
isVerification = true;
|
||||
} else {
|
||||
isVerification = false;
|
||||
}
|
||||
verificationTime = EEPROM.read(10)*100;
|
||||
|
||||
Serial.println("Config loaded");
|
||||
digitalWrite(27, HIGH); //power on ready LED on startup
|
||||
}
|
||||
|
||||
void tone() {
|
||||
ledcSetup(0, 5000, 8); // setup beeper
|
||||
ledcAttachPin(4, 0); // attach beeper
|
||||
ledcWriteTone(0, 1500); // play tone
|
||||
}
|
||||
void noTone() {
|
||||
ledcSetup(0, 5000, 8); // setup beeper
|
||||
ledcAttachPin(4, 0); // attach beeper
|
||||
ledcWriteTone(0, 0); // stop tone
|
||||
}
|
||||
|
||||
void checkKey(){
|
||||
if (digitalRead(33) == HIGH){
|
||||
keyInserted = true;
|
||||
} else {
|
||||
keyInserted = false;
|
||||
}
|
||||
}
|
||||
|
||||
void checkDevices(){
|
||||
|
||||
if (analogRead(15) <= 500 and horn != true){
|
||||
verification++;
|
||||
} else {
|
||||
verification = 0;
|
||||
}
|
||||
if (verification == verificationTime or isVerification == false){ //activate the horns and strobes after verification
|
||||
horn = true;
|
||||
strobe = true;
|
||||
fullAlarm = true;
|
||||
tone();
|
||||
} else if (analogRead(15) == 4095) {
|
||||
trouble = true;
|
||||
troubleType=1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void troubleCheck(){
|
||||
if (trouble == true){
|
||||
if (troubleLedTimer == 0){
|
||||
digitalWrite(27, LOW);
|
||||
if (troubleAck == false and fullAlarm == false){
|
||||
noTone();
|
||||
}
|
||||
} else if (troubleLedTimer == 750){
|
||||
digitalWrite(27, HIGH);
|
||||
if (troubleAck == false and fullAlarm == false){ //sound the buzzer if the trouble is not acked
|
||||
tone();
|
||||
}
|
||||
} else if (troubleLedTimer == 1500){
|
||||
troubleLedTimer = -1;
|
||||
}
|
||||
|
||||
troubleLedTimer++;
|
||||
} else {
|
||||
digitalWrite(27, HIGH);
|
||||
if (troubleLedTimer != 0){
|
||||
noTone();
|
||||
}
|
||||
troubleLedTimer=0;
|
||||
}
|
||||
}
|
||||
|
||||
void checkButtons(){
|
||||
if (digitalRead(32) == HIGH){ //RESET BUTTON
|
||||
tone();
|
||||
digitalWrite(27, HIGH); //ready LED
|
||||
digitalWrite(26, HIGH); //silence LED
|
||||
digitalWrite(25, HIGH); //alarm LED
|
||||
delay(1500);
|
||||
ESP.restart();
|
||||
}
|
||||
|
||||
if (digitalRead(35) == HIGH){ //SILENCE BUTTON
|
||||
if (horn == true){ //if horns are not silenced, silence the horns
|
||||
digitalWrite(26, HIGH);
|
||||
horn = false;
|
||||
} else if (horn == false and strobe == true){ //if the horns are silenced and the button is pressed again, silence the buzzer
|
||||
noTone();
|
||||
} else if (horn == false and strobe == false and trouble == true){
|
||||
troubleAck = true;
|
||||
noTone();
|
||||
}
|
||||
}
|
||||
|
||||
if (digitalRead(34) == HIGH and horn != true){ //DRILL BUTTON
|
||||
if (drill == 2000){
|
||||
horn = true;
|
||||
strobe = true;
|
||||
} else {
|
||||
drill++;
|
||||
}
|
||||
} else {
|
||||
drill = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void alarm(){
|
||||
if (horn == true){
|
||||
if (codeWheel == 0){
|
||||
|
||||
if (codeWheelTimer == 0){ //temporal code 3
|
||||
digitalWrite(13, LOW);
|
||||
} else if (codeWheelTimer == 500) {
|
||||
digitalWrite(13, HIGH);
|
||||
} else if (codeWheelTimer == 1000) {
|
||||
digitalWrite(13, LOW);
|
||||
} else if (codeWheelTimer == 1500) {
|
||||
digitalWrite(13, HIGH);
|
||||
} else if (codeWheelTimer == 2000) {
|
||||
digitalWrite(13, LOW);
|
||||
} else if (codeWheelTimer == 2500) {
|
||||
digitalWrite(13, HIGH);
|
||||
} else if (codeWheelTimer == 4000) {
|
||||
codeWheelTimer = -1;
|
||||
}
|
||||
|
||||
|
||||
} else if (codeWheel == 1) {
|
||||
|
||||
if (codeWheelTimer == 0){ //marchtime
|
||||
digitalWrite(13, LOW);
|
||||
} else if (codeWheelTimer == 250){
|
||||
digitalWrite(13, HIGH);
|
||||
} else if (codeWheelTimer == 500){
|
||||
codeWheelTimer = -1;
|
||||
}
|
||||
|
||||
} else if (codeWheel == 2) { //4-4
|
||||
|
||||
if (codeWheelTimer == 0) {
|
||||
digitalWrite(13, LOW);
|
||||
} else if (codeWheelTimer == 300) {
|
||||
digitalWrite(13, HIGH);
|
||||
} else if (codeWheelTimer == 600) {
|
||||
digitalWrite(13, LOW);
|
||||
} else if (codeWheelTimer == 900) {
|
||||
digitalWrite(13, HIGH);
|
||||
} else if (codeWheelTimer == 1200) {
|
||||
digitalWrite(13, LOW);
|
||||
} else if (codeWheelTimer == 1500) {
|
||||
digitalWrite(13, HIGH);
|
||||
} else if (codeWheelTimer == 1800) {
|
||||
digitalWrite(13, LOW);
|
||||
} else if (codeWheelTimer == 2100) {
|
||||
digitalWrite(13, HIGH);
|
||||
|
||||
} else if (codeWheelTimer == 2850) {
|
||||
digitalWrite(13, LOW);
|
||||
} else if (codeWheelTimer == 3150) {
|
||||
digitalWrite(13, HIGH);
|
||||
} else if (codeWheelTimer == 3450) {
|
||||
digitalWrite(13, LOW);
|
||||
} else if (codeWheelTimer == 3750) {
|
||||
digitalWrite(13, HIGH);
|
||||
} else if (codeWheelTimer == 4050) {
|
||||
digitalWrite(13, LOW);
|
||||
} else if (codeWheelTimer == 4350) {
|
||||
digitalWrite(13, HIGH);
|
||||
} else if (codeWheelTimer == 4650) {
|
||||
digitalWrite(13, LOW);
|
||||
} else if (codeWheelTimer == 4950) {
|
||||
digitalWrite(13, HIGH);
|
||||
} else if (codeWheelTimer == 14950) {
|
||||
codeWheelTimer = -1;
|
||||
}
|
||||
|
||||
} else if (codeWheel == 3) { //continuous
|
||||
digitalWrite(13, LOW);
|
||||
}
|
||||
|
||||
codeWheelTimer++;
|
||||
alarmLedTimer++;
|
||||
if (alarmLedTimer >= 750){
|
||||
if (digitalRead(25) == true){
|
||||
digitalWrite(25, LOW);
|
||||
alarmLedTimer = 0;
|
||||
} else {
|
||||
digitalWrite(25, HIGH);
|
||||
alarmLedTimer = 0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
digitalWrite(13, HIGH);
|
||||
codeWheelTimer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void lcdUpdate(){
|
||||
if (trouble==false and fullAlarm==false and horn==false and strobe==false){
|
||||
lcd.clear();
|
||||
lcd.setCursor(2,0);
|
||||
lcd.print("System Normal");
|
||||
currentScreen = 0;
|
||||
} else if (trouble==true){
|
||||
if (troubleType == 0 and currentScreen != 1){
|
||||
lcd.clear();
|
||||
lcd.setCursor(1,0);
|
||||
lcd.print("*** Trouble ***");
|
||||
lcd.setCursor(2,1);
|
||||
lcd.print("Unknown Trouble");
|
||||
currentScreen = 1;
|
||||
} else if (troubleType == 1 and currentScreen != 2){
|
||||
lcd.clear();
|
||||
lcd.setCursor(1,0);
|
||||
lcd.print("*** Trouble ***");
|
||||
lcd.setCursor(2,1);
|
||||
lcd.print("Ground Fault");
|
||||
currentScreen = 2;
|
||||
} else if (fullAlarm == true and currentScreen != 3){
|
||||
lcd.clear();
|
||||
lcd.setCursor(0,0);
|
||||
lcd.print("*** FIRE ALARM ***");
|
||||
lcd.setCursor(2,1);
|
||||
lcd.print("zone info here");
|
||||
currentScreen = 3;
|
||||
}
|
||||
}
|
||||
}
|
||||
void loop() {
|
||||
delay(1);
|
||||
checkKey(); //check to see if the key is inserted
|
||||
checkDevices(); //check pull stations and smoke detectors
|
||||
if (keyInserted == true or keyRequired == false){
|
||||
checkButtons(); //check if certain buttons are pressed
|
||||
}
|
||||
troubleCheck(); //trouble check
|
||||
alarm(); //alarm codewheel
|
||||
if (lcdUpdateTimer == 1000){
|
||||
lcdUpdate();
|
||||
lcdUpdateTimer=0;
|
||||
} else {
|
||||
lcdUpdateTimer++;
|
||||
}
|
||||
Serial.println(digitalRead(35));
|
||||
}
|
||||
|
||||
|
||||
|
11
facp/test/README
Normal file
11
facp/test/README
Normal file
@ -0,0 +1,11 @@
|
||||
|
||||
This directory is intended for PlatformIO Unit Testing and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
|
||||
determine whether they are fit for use. Unit testing finds problems early
|
||||
in the development cycle.
|
||||
|
||||
More information about PlatformIO Unit Testing:
|
||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
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Block a user